if (extended) { iter = getRandomIterator(src, leftPad, rightPad, topPad, bottomPad, extender); iter = getRandomIterator(src, null); float sy = warpData[count++]; int xint = floor(sx); int yint = floor(sy); float xfrac = sx - xint; float yfrac = sy - yint; int xint = floor(sx); int yint = floor(sy); float xfrac = sx - xint; float yfrac = sy - yint; int xint = floor(sx); int yint = floor(sy); float xfrac = sx - xint; float yfrac = sy - yint; int xint = floor(sx); int yint = floor(sy); float xfrac = sx - xint; float yfrac = sy - yint;
return new WarpBicubicOpImage(source, extender, renderHints, layout, warp, interp, roi, noData, backgroundValues); } else { return new WarpGeneralOpImage(source, extender, renderHints, layout, warp, interp, backgroundValues, roi, noData);
int numBands = getNumBands(); byteLookupTable = new byte[numBands][256]; for (int b = 0; b < numBands; b++) {
return new WarpBicubicOpImage(source, extender, renderHints, layout, warp, interp, roi, noData, backgroundValues); } else { return new WarpGeneralOpImage(source, extender, renderHints, layout, warp, interp, backgroundValues, roi, noData);
int numBands = getNumBands(); byteLookupTable = new byte[numBands][256]; for (int b = 0; b < numBands; b++) {
if (extended) { iter = getRandomIterator(src, leftPad, rightPad, topPad, bottomPad, extender); iter = getRandomIterator(src, null); float sy = warpData[count++]; int xint = floor(sx); int yint = floor(sy); int xfrac = (int) ((sx - xint) * precH); int yfrac = (int) ((sy - yint) * precV); int xint = floor(sx); int yint = floor(sy); int xfrac = (int) ((sx - xint) * precH); int yfrac = (int) ((sy - yint) * precV); int xint = floor(sx); int yint = floor(sy); int xfrac = (int) ((sx - xint) * precH); int yfrac = (int) ((sy - yint) * precV); int xint = floor(sx); int yint = floor(sy); int xfrac = (int) ((sx - xint) * precH); int yfrac = (int) ((sy - yint) * precV);
if (extended) { iter = getRandomIterator(src, leftPad, rightPad, topPad, bottomPad, extender); iter = getRandomIterator(src, null); float sy = warpData[count++]; int xint = floor(sx); int yint = floor(sy); float xfrac = sx - xint; float yfrac = sy - yint; int xint = floor(sx); int yint = floor(sy); float xfrac = sx - xint; float yfrac = sy - yint; int xint = floor(sx); int yint = floor(sy); float xfrac = sx - xint; float yfrac = sy - yint; int xint = floor(sx); int yint = floor(sy); float xfrac = sx - xint; float yfrac = sy - yint;
if (extended) { iter = getRandomIterator(src, leftPad, rightPad, topPad, bottomPad, extender); iter = getRandomIterator(src, null); float sy = warpData[count++]; int xint = floor(sx); int yint = floor(sy); float xfrac = sx - xint; float yfrac = sy - yint; int xint = floor(sx); int yint = floor(sy); float xfrac = sx - xint; float yfrac = sy - yint; int xint = floor(sx); int yint = floor(sy); float xfrac = sx - xint; float yfrac = sy - yint; int xint = floor(sx); int yint = floor(sy); float xfrac = sx - xint; float yfrac = sy - yint;
iter = getRandomIterator(src, leftPad, rightPad, topPad, bottomPad, extender); iter = getRandomIterator(src, null); int xint = floor(sx); int yint = floor(sy); int xfrac = (int) ((sx - xint) * precH); int yfrac = (int) ((sy - yint) * precV); int xint = floor(sx); int yint = floor(sy); int xfrac = (int) ((sx - xint) * precH); int yfrac = (int) ((sy - yint) * precV); int xint = floor(sx); int yint = floor(sy); int xfrac = (int) ((sx - xint) * precH); int yfrac = (int) ((sy - yint) * precV); int xint = floor(sx); int yint = floor(sy); int xfrac = (int) ((sx - xint) * precH); int yfrac = (int) ((sy - yint) * precV); int xint = floor(sx); int yint = floor(sy); int xfrac = (int) ((sx - xint) * precH); int yfrac = (int) ((sy - yint) * precV);
if (extended) { iter = getRandomIterator(src, leftPad, rightPad, topPad, bottomPad, extender); iter = getRandomIterator(src, null); float sy = warpData[count++]; int xint = floor(sx); int yint = floor(sy); float xfrac = sx - xint; float yfrac = sy - yint; int xint = floor(sx); int yint = floor(sy); float xfrac = sx - xint; float yfrac = sy - yint; int xint = floor(sx); int yint = floor(sy); float xfrac = sx - xint; float yfrac = sy - yint; int xint = floor(sx); int yint = floor(sy); float xfrac = sx - xint; float yfrac = sy - yint;
if (extended) { iter = getRandomIterator(src, leftPad, rightPad, topPad, bottomPad, extender); iter = getRandomIterator(src, null); float sy = warpData[count++]; int xint = floor(sx); int yint = floor(sy); int xfrac = (int) ((sx - xint) * precH); int yfrac = (int) ((sy - yint) * precV); int xint = floor(sx); int yint = floor(sy); int xfrac = (int) ((sx - xint) * precH); int yfrac = (int) ((sy - yint) * precV); int xint = floor(sx); int yint = floor(sy); int xfrac = (int) ((sx - xint) * precH); int yfrac = (int) ((sy - yint) * precV); int xint = floor(sx); int yint = floor(sy); int xfrac = (int) ((sx - xint) * precH); int yfrac = (int) ((sy - yint) * precV);
iter = getRandomIterator(src, leftPad, rightPad, topPad, bottomPad, extender); iter = getRandomIterator(src, null); int xint = floor(sx); int yint = floor(sy); int xfrac = (int) ((sx - xint) * precH); int yfrac = (int) ((sy - yint) * precV); int xint = floor(sx); int yint = floor(sy); int xfrac = (int) ((sx - xint) * precH); int yfrac = (int) ((sy - yint) * precV); int xint = floor(sx); int yint = floor(sy); int xfrac = (int) ((sx - xint) * precH); int yfrac = (int) ((sy - yint) * precV); int xint = floor(sx); int yint = floor(sy); int xfrac = (int) ((sx - xint) * precH); int yfrac = (int) ((sy - yint) * precV); int xint = floor(sx); int yint = floor(sy); int xfrac = (int) ((sx - xint) * precH); int yfrac = (int) ((sy - yint) * precV);
if (extended) { iter = getRandomIterator(src, leftPad, rightPad, topPad, bottomPad, extender); iter = getRandomIterator(src, null); float sy = warpData[count++]; int xint = floor(sx); int yint = floor(sy); int xfrac = (int) ((sx - xint) * precH); int yfrac = (int) ((sy - yint) * precV); int xint = floor(sx); int yint = floor(sy); int xfrac = (int) ((sx - xint) * precH); int yfrac = (int) ((sy - yint) * precV); int xint = floor(sx); int yint = floor(sy); int xfrac = (int) ((sx - xint) * precH); int yfrac = (int) ((sy - yint) * precV); int xint = floor(sx); int yint = floor(sy); int xfrac = (int) ((sx - xint) * precH); int yfrac = (int) ((sy - yint) * precV);
if (extended) { iter = getRandomIterator(src, leftPad, rightPad, topPad, bottomPad, extender); iter = getRandomIterator(src, null); float sy = warpData[count++]; int xint = floor(sx); int yint = floor(sy); int xfrac = (int) ((sx - xint) * precH); int yfrac = (int) ((sy - yint) * precV); int xint = floor(sx); int yint = floor(sy); int xfrac = (int) ((sx - xint) * precH); int yfrac = (int) ((sy - yint) * precV); int xint = floor(sx); int yint = floor(sy); int xfrac = (int) ((sx - xint) * precH); int yfrac = (int) ((sy - yint) * precV); int xint = floor(sx); int yint = floor(sy); int xfrac = (int) ((sx - xint) * precH); int yfrac = (int) ((sy - yint) * precV);
if (extended) { iter = getRandomIterator(src, leftPad, rightPad, topPad, bottomPad, extender); iter = getRandomIterator(src, null); float sy = warpData[count++]; int xint = floor(sx); int yint = floor(sy); int xfrac = (int) ((sx - xint) * precH); int yfrac = (int) ((sy - yint) * precV); int xint = floor(sx); int yint = floor(sy); int xfrac = (int) ((sx - xint) * precH); int yfrac = (int) ((sy - yint) * precV); int xint = floor(sx); int yint = floor(sy); int xfrac = (int) ((sx - xint) * precH); int yfrac = (int) ((sy - yint) * precV); int xint = floor(sx); int yint = floor(sy); int xfrac = (int) ((sx - xint) * precH); int yfrac = (int) ((sy - yint) * precV);
if (extended) { iter = getRandomIterator(src, leftPad, rightPad, topPad, bottomPad, extender); iter = getRandomIterator(src, null); float sy = warpData[count++]; int xint = floor(sx); int yint = floor(sy); int xfrac = (int) ((sx - xint) * precH); int yfrac = (int) ((sy - yint) * precV); int xint = floor(sx); int yint = floor(sy); int xfrac = (int) ((sx - xint) * precH); int yfrac = (int) ((sy - yint) * precV); int xint = floor(sx); int yint = floor(sy); int xfrac = (int) ((sx - xint) * precH); int yfrac = (int) ((sy - yint) * precV); int xint = floor(sx); int yint = floor(sy); int xfrac = (int) ((sx - xint) * precH); int yfrac = (int) ((sy - yint) * precV);