Code example for Invitation

Methods: getInvitationId

        // If this was the games client and it came with an invite, store it for later 
        // retrieval. 
        if (mClientCurrentlyConnecting == CLIENT_GAMES && connectionHint != null) {
            debugLog("onConnected: connection hint provided. Checking for invite."); 
            Invitation inv = connectionHint.getParcelable(GamesClient.EXTRA_INVITATION);
            if (inv != null && inv.getInvitationId() != null) {
                // accept invitation 
                debugLog("onConnected: connection hint has a room invite!"); 
                mInvitationId = inv.getInvitationId();
                debugLog("Invitation ID: " + mInvitationId);
        // connect the next client in line, if any. 
    void succeedSignIn() { 
        debugLog("All requested clients connected. Sign-in succeeded!"); 
        mSignedIn = true;
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