Code example for SoundPool

Methods: autoResume

0
 
	/** 
	 * Call when game is resumed 
	 */ 
	public static void onResume() { 
		soundPool.autoResume();
	} 
 
	/** 
	 * @Title: getInstance 
	 * @Description: 得到该类的实例 
	 * @param: @return 
	 * @return: FGSimpleSoundEffect 
	 */ 
	public static FGSimpleSoundEffect getInstance() { 
		return simpleSoundEffect;
	} 
 
} 
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