Code example for Canvas

Methods: drawARGB, drawArc, drawRect

0
	} 
 
	public static Bitmap createRoundedBottomBitmap(Context context, int width, int height, int color) {
	    
		Bitmap output = Bitmap.createBitmap(width, height, Config.ARGB_8888);
	    Canvas canvas = new Canvas(output);
 
	    //color = 0x80424242;  // FIXME 
	     
	    final Paint paint = new Paint();
	    final int roundPxInt = convertDipsToPixels(context, ROUND_DIPS);
	    final float roundPx = roundPxInt;
	     
	    final Rect rect = new Rect(0, 0, width, height-roundPxInt);
	    final RectF rectF = new RectF(rect);
	    final Rect rectRound = new Rect(roundPxInt, height-roundPxInt, width-roundPxInt, height);
	    final RectF rectFRound = new RectF(rectRound);
	     
	    paint.setAntiAlias(true);
	    paint.setColor(color);
	     
	    canvas.drawARGB(0, 0, 0, 0);
 
	    // Corners 
	    Rect oval = new Rect(0, height-2*roundPxInt, 2*roundPxInt, height);
	    RectF ovalF = new RectF(oval);
	    canvas.drawArc(ovalF, 90.0f, 90.0f, true, paint);
	     
	    oval = new Rect(width-2*roundPxInt, height-2*roundPxInt, width, height);
	    ovalF = new RectF(oval);
	    canvas.drawArc(ovalF, 0.0f, 90.0f, true, paint);
	     
	    // Big and small rectangles 
	    canvas.drawRect(rectF, paint);
	    canvas.drawRect(rectFRound, paint);
 
	    return output;
	} 
	 
	public static int convertDipsToPixels(Context context, int dips) {