Code example for GL11

Methods: glClipPlanef

0
    public void glViewport(int x, int y, int width, int height) {
        mgl.glViewport(x, y, width, height);
    } 
 
    public void glClipPlanef(int plane, float[] equation, int offset) {
        mgl11.glClipPlanef(plane, equation, offset);
    } 
 
    public void glClipPlanef(int plane, FloatBuffer equation) {
        mgl11.glClipPlanef(plane, equation);
    } 
 
    public void glClipPlanex(int plane, int[] equation, int offset) {
        mgl11.glClipPlanex(plane, equation, offset);
    } 
 
    public void glClipPlanex(int plane, IntBuffer equation) {
        mgl11.glClipPlanex(plane, equation);
    } 
 
    // Draw Texture Extension