Code example for ConnectionResult

Methods: getErrorCodehasResolutionstartResolutionForResult

    /** Handles a connection failure reported by a client */ 
    public void onConnectionFailed(ConnectionResult result) {
        // save connection result for later reference 
        mConnectionResult = result;
        debugLog("onConnectionFailed: result " + result.getErrorCode());
        if (!mUserInitiatedSignIn) {
            // if the user didn't initiate the sign-in, we don't try to resolve 
            // the connection problem automatically -- instead, we fail and wait for 
            // the user to want to sign in. 
            debugLog("onConnectionFailed: since user didn't initiate sign-in, failing now."); 
            mConnectionResult = result;
            if (mListener != null) mListener.onSignInFailed();
        debugLog("onConnectionFailed: since user initiated sign-in, trying to resolve problem."); 
        // Resolve the connection result. This usually means showing a dialog or 
        // starting an Activity that will allow the user to give the appropriate consents 
        // so that sign-in can be successful. 
     * Attempts to resolve a connection failure. This will usually involve starting a UI 
     * flow that lets the user give the appropriate consents necessary for sign-in to work. 
    void resolveConnectionResult() { 
        // Try to resolve the problem 
        debugLog("resolveConnectionResult: trying to resolve result: " + mConnectionResult);
        if (mConnectionResult.hasResolution()) {
            // This problem can be fixed. So let's try to fix it. 
            debugLog("result has resolution. Starting it."); 
            try { 
                // launch appropriate UI flow (which might, for example, be the sign-in flow) 
                mExpectingActivityResult = true;
                mConnectionResult.startResolutionForResult(mActivity, RC_RESOLVE);
            } catch (SendIntentException e) {
                // Try connecting again 
        else { 
            // It's not a problem what we can solve, so give up and show an error. 
            debugLog("resolveConnectionResult: result has no resolution. Giving up."); 
     * Give up on signing in due to an error. Shows the appropriate error message to the user, 
     * using a standard error dialog as appropriate to the cause of the error. That dialog 
     * will indicate to the user how the problem can be solved (for example, re-enable 
     * Google Play Services, upgrade to a new version, etc). 
    void giveUp() { 
        debugLog("giveUp: giving up on connection. " + 
                ((mConnectionResult == null) ? "(no connection result)" :
                    ("Status code: "  + mConnectionResult.getErrorCode())));
        Dialog errorDialog = null;
        if (mConnectionResult != null) {
            // get error dialog for that specific problem 
            errorDialog = getErrorDialog(mConnectionResult.getErrorCode());
        else { 
            // make a default error dialog 
            errorDialog = makeSignInErrorDialog(SIGN_IN_ERROR_MESSAGE);
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