Code example for GL10

Methods: glDepthRangef

0
            gl.glDepthMask(flag);
        } 
 
        public void glDepthRangef(float zNear, float zFar) {
            Log.v(LOG_TAG, "glDepthRangef()\n");
            gl.glDepthRangef(zNear, zFar);
        } 
 
        public void glDepthRangex(int zNear, int zFar) {
            Log.v(LOG_TAG, "glDepthRangex()\n");
            gl.glDepthRangex(zNear, zFar);
        } 
 
        public void glDisable(int cap) {
            Log.v(LOG_TAG, "glDisable(" + getEnableDisableCapString(cap) + ")\n");
            gl.glDisable(cap);
        } 
 
        public void glDisableClientState(int array) {
            Log.v(LOG_TAG, "glDisableClientState(" + getClientStateArrayString(array) + ")\n");
            gl.glDisableClientState(array);