Code example for GL10

Methods: glStencilMask

0
            gl.glStencilFunc(func, ref, mask);
        } 
 
        public void glStencilMask(int mask) {
            Log.v(LOG_TAG, "glStencilMask()\n");
            gl.glStencilMask(mask);
        } 
 
        public void glStencilOp(int fail, int zfail, int zpass) {
            Log.v(LOG_TAG, "glStencilOp()\n");
            gl.glStencilOp(fail, zfail, zpass);
        } 
 
        public void glTexCoordPointer(int size, int type, int stride, Buffer pointer) {
            Log.v(LOG_TAG, "glTexCoordPointer(" + size + ", " + getTexCoordPointerTypeString(type) + ", " + stride + ", pointer)\n");
            gl.glTexCoordPointer(size, type, stride, pointer);
        } 
 
        public void glTexEnvf(int target, int pname, float param) {
            Log.v(LOG_TAG, "glTexEnvf(" + getTexEnvTargetString(target) + ", " + getTextEnvNameString(pname) + ", " + getTexEnvParam((int) param) + ")\n");
            gl.glTexEnvf(target, pname, param);