Code example for GL10

Methods: glNormal3f

0
    public void glMultiTexCoord4x(int target, int s, int t, int r, int q) {
        mgl.glMultiTexCoord4x(target, s, t, r, q);
    } 
 
    public void glNormal3f(float nx, float ny, float nz) {
        mgl.glNormal3f(nx, ny, nz);
    } 
 
    public void glNormal3x(int nx, int ny, int nz) {
        mgl.glNormal3x(nx, ny, nz);
    } 
 
    public void glNormalPointer(int type, int stride, Buffer pointer) {
        mgl.glNormalPointer(type, stride, pointer);
    } 
 
    public void glOrthof(float left, float right, float bottom, float top,
            float near, float far) {
        mCurrent.glOrthof(left, right, bottom, top, near, far);
        mgl.glOrthof(left, right, bottom, top, near, far);
        if ( _check) check();