Code example for GL10

Methods: glTranslatex

0
            gl.glTranslatef(x, y, z);
        } 
 
        public void glTranslatex(int x, int y, int z) {
            Log.v(LOG_TAG, "glTranslatex(" + x + ", " + y + ", " + z + ")\n");
            gl.glTranslatex(x, y, z);
        } 
 
        public void glVertexPointer(int size, int type, int stride, Buffer pointer) {
            Log.v(LOG_TAG, "glVertexPointer(" + size + ", " + getVertexPointerTypeString(type) + ", " + stride + ", pointer" + ")\n");
            gl.glVertexPointer(size, type, stride, pointer);
        } 
 
        public void glViewport(int x, int y, int width, int height) {
            Log.v(LOG_TAG, "glViewport(" + x + ", " + y + ", " + width + ", " + height + ")\n");
            gl.glViewport(x, y, width, height);
        } 
 
        private static String getTexCoordPointerTypeString(int type) {
            switch (type) {