Code example for GL10

Methods: glFrustumx

0
            gl.glFrustumf(left, right, bottom, top, zNear, zFar);
        } 
 
        public void glFrustumx(int left, int right, int bottom, int top, int zNear, int zFar) {
            Log.v(LOG_TAG, "glFrustumx()\n");
            gl.glFrustumx(left, right, bottom, top, zNear, zFar);
        } 
 
        public void glGenTextures(int n, IntBuffer textures) {
            Log.v(LOG_TAG, "glGenTextures()\n");
            gl.glGenTextures(n, textures);
        } 
 
        public void glGenTextures(int n, int[] textures, int offset) {
            Log.v(LOG_TAG, "glGenTextures(" + n + ", textures[], " + offset + ")\n");
            gl.glGenTextures(n, textures, offset);
        } 
 
        public int glGetError() { 
            Log.v(LOG_TAG, "glGetError()\n");
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