Code example for GL10

Methods: glClearColor, glDisable, glEnable, glEnableClientState, glShadeModel

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        /* 
         * By default, OpenGL enables features that improve quality 
         * but reduce performance. One might want to tweak that 
         * especially on software renderer. 
         */ 
        gl.glDisable(GL10.GL_DITHER);
 
        /* 
         * Some one-time OpenGL initialization can be made here 
         * probably based on features of this particular context 
         */ 
        gl.glClearColor(1,1,1,1);
        gl.glEnable(GL10.GL_CULL_FACE);
        gl.glShadeModel(GL10.GL_SMOOTH);
        gl.glEnable(GL10.GL_DEPTH_TEST);
 
        /* 
         * create / load the our 3D models here 
         */ 
 
        gl.glEnableClientState(GL10.GL_VERTEX_ARRAY);
        gl.glEnableClientState(GL10.GL_COLOR_ARRAY);
 
        float vertices[] = {
                0,0,0, 
                1,0,0, 
                0,1,0,