Code example for GL10

Methods: glClearStencil

0
            gl.glClearDepthx(depth);
        } 
 
        public void glClearStencil(int s) {
            Log.v(LOG_TAG, "glClearStencil(" + s + ")\n");
            gl.glClearStencil(s);
        } 
 
        public void glClientActiveTexture(int texture) {
            Log.v(LOG_TAG, "glClientActiveTexture(texture_:" + texture + ")\n");
            gl.glClientActiveTexture(texture);
        } 
 
        public void glColor4f(float red, float green, float blue, float alpha) {
            Log.v(LOG_TAG, "glColor4f(" + red + "f, " + green + "f, " + blue + "f, " + alpha + "f)\n");
            gl.glColor4f(red, green, blue, alpha);
        } 
 
        public void glColor4x(int red, int green, int blue, int alpha) {
            Log.v(LOG_TAG, "glColor4x(" + red + ", " + green + ", " + blue + ", " + alpha + ")\n");
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