Code example for GL10

Methods: glNormal3x

0
            gl.glNormal3f(nx, ny, nz);
        } 
 
        public void glNormal3x(int nx, int ny, int nz) {
            Log.v(LOG_TAG, "glNormal3x()\n");
            gl.glNormal3x(nx, ny, nz);
        } 
 
        public void glNormalPointer(int type, int stride, Buffer pointer) {
            Log.v(LOG_TAG, "glNormalPointer()\n");
            gl.glNormalPointer(type, stride, pointer);
        } 
 
        public void glOrthof(float left, float right, float bottom, float top, float zNear, float zFar) {
            Log.v(LOG_TAG, "glOrthof(" + left + "f, " + right + "f, " + bottom + "f, " + top + "f, " + zNear + "f, " + zFar + "f)\n");
            gl.glOrthof(left, right, bottom, top, zNear, zFar);
        } 
 
        public void glOrthox(int left, int right, int bottom, int top, int zNear, int zFar) {
            Log.v(LOG_TAG, "glOrthox(" + left + ", " + right + ", " + bottom + ", " + top + ", " + zNear + ", " + zFar + ")\n");
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