Code example for GL10

Methods: glLineWidth

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	} 
 
	public static void lineWidth(final GL10 pGL, final float pLineWidth) {
		if(GLHelper.sLineWidth  != pLineWidth) {
			GLHelper.sLineWidth = pLineWidth;
			pGL.glLineWidth(pLineWidth);
		} 
	} 
 
	public static void switchToModelViewMatrix(final GL10 pGL) {
		/* Reduce unnecessary matrix switching calls. */ 
		if(GLHelper.sCurrentMatrix != GL10.GL_MODELVIEW) {
			GLHelper.sCurrentMatrix = GL10.GL_MODELVIEW;
			pGL.glMatrixMode(GL10.GL_MODELVIEW);
		} 
	} 
 
	public static void switchToProjectionMatrix(final GL10 pGL) {
		/* Reduce unnecessary matrix switching calls. */ 
		if(GLHelper.sCurrentMatrix != GL10.GL_PROJECTION) {
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