Code example for GL10

Methods: glAlphaFuncx

0
            gl.glAlphaFunc(func, ref);
        } 
 
        public void glAlphaFuncx(int func, int ref) {
            Log.v(LOG_TAG, "glAlphaFuncx(func:" + func + ", ref:" + ref + ")\n");
            gl.glAlphaFuncx(func, ref);
        } 
 
        public void glBindTexture(int target, int texture) {
            Log.v(LOG_TAG, "glBindTexture(" + getBindTextureTargetString(target) + ", " + texture + ")\n");
            gl.glBindTexture(target, texture);
        } 
 
        public void glBlendFunc(int sfactor, int dfactor) {
            Log.v(LOG_TAG, "glBlendFunc(" + getBlendFuncSFactorString(sfactor) + ", " + getBlendFuncDFactorString(dfactor) + ")\n");
            gl.glBlendFunc(sfactor, dfactor);
        } 
 
        public void glClear(int mask) {
            Log.v(LOG_TAG, "glClear(" + getClearMaskString(mask) + ")\n");
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