Code example for GL10

Methods: glColorMask

0
            gl.glColor4x(red, green, blue, alpha);
        } 
 
        public void glColorMask(boolean red, boolean green, boolean blue, boolean alpha) {
            Log.v(LOG_TAG, "glColorMask(" + getBooleanString(red) + ", " + getBooleanString(green) + ", " + getBooleanString(blue) + ", " + getBooleanString(alpha) + ")\n");
            gl.glColorMask(red, green, blue, alpha);
        } 
 
        public void glColorPointer(int size, int type, int stride, Buffer pointer) {
            Log.v(LOG_TAG, "glColorPointer(" + size + ", " + getColorPointerTypeString(type) + ", " + stride + ", pointer)\n");
            gl.glColorPointer(size, type, stride, pointer);
        } 
 
        public void glCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, int imageSize, Buffer data) {
            Log.v(LOG_TAG, "glCompressedTexImage2D()\n");
            gl.glCompressedTexImage2D(target, level, internalformat, width, height, border, imageSize, data);
        } 
 
        public void glCompressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, Buffer data) {
            Log.v(LOG_TAG, "glCompressedTexSubImage2D()\n");
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