Code example for GL10

Methods: glClearDepthx

0
            gl.glClearDepthf(depth);
        } 
 
        public void glClearDepthx(int depth) {
            Log.v(LOG_TAG, "glClearDepthx(" + depth + ")\n");
            gl.glClearDepthx(depth);
        } 
 
        public void glClearStencil(int s) {
            Log.v(LOG_TAG, "glClearStencil(" + s + ")\n");
            gl.glClearStencil(s);
        } 
 
        public void glClientActiveTexture(int texture) {
            Log.v(LOG_TAG, "glClientActiveTexture(texture_:" + texture + ")\n");
            gl.glClientActiveTexture(texture);
        } 
 
        public void glColor4f(float red, float green, float blue, float alpha) {
            Log.v(LOG_TAG, "glColor4f(" + red + "f, " + green + "f, " + blue + "f, " + alpha + "f)\n");
            gl.glColor4f(red, green, blue, alpha);