Code example for Logger

Methods: finer

0
		{ 
			super.close(packet);
		} 
		catch (IOException e)
		{ 
			_log.finer("GameServerThread: Failed disconnecting server, server already disconnected.");
		} 
		finally 
		{ 
			setCommunityBoardManager(null); 
		} 
	} 
	 
	public final void onGameServerAuth(final byte[] hexId, final int sqlDPId)
	{ 
		if (!GameServerRegistrationTable.getInstance().isHexIdOk(hexId))
		{ 
			_log.log(Level.INFO, "Invalid HexId. Closing connection...");
			forceClose(null); 
			return; 
		}