Code example for Marker

Methods: setPosition

0
                    float t = Math.max(1 - interpolator
                            .getInterpolation((float) elapsed / duration), 0);
                    marker.setAnchor(0.5f, 1.0f + 2 * t);
 
                    if (t > 0.0) {
                        // Post again 16ms later. 
                        handler.postDelayed(this, 16);
                    } 
                } 
            }); 
        } else if (marker.equals(mAdelaide)) {
            // This causes the marker at Adelaide to change color. 
            marker.setIcon(BitmapDescriptorFactory.defaultMarker(new Random().nextFloat() * 360));
        } 
        // We return false to indicate that we have not consumed the event and that we wish 
        // for the default behavior to occur (which is for the camera to move such that the 
        // marker is centered and for the marker's info window to open, if it has one). 
        return false; 
    } 
 
    @Override