Code example for GL10

Methods: glTexEnvxv

0
        mgl.glTexEnvx(target, pname, param);
    } 
 
    @Override 
	public void glTexEnvxv(int target, int pname, int[] params, int offset) {
        mgl.glTexEnvxv(target, pname, params, offset);
    } 
 
    @Override 
	public void glTexEnvxv(int target, int pname, IntBuffer params) {
        mgl.glTexEnvxv(target, pname, params);
    } 
 
    @Override 
	public void glTexImage2D(int target, int level, int internalformat,int width, int height, int border, int format, int type,Buffer pixels) {
        mgl.glTexImage2D(target, level, internalformat, width, height, border,format, type, pixels);
    } 
 
    @Override 
	public void glTexParameterf(int target, int pname, float param) {
        mgl.glTexParameterf(target, pname, param);