Code example for GL10

Methods: glMultMatrixx

0
    @Override 
	public void glMultMatrixx(IntBuffer m) {
        int position = m.position();
        mCurrent.glMultMatrixx(m);
        m.position(position);
        mgl.glMultMatrixx(m);
        if ( _check) check();
    } 
     
    @Override 
	public void glPopMatrix() { 
        mCurrent.glPopMatrix();
        mgl.glPopMatrix();
        if ( _check) check();
    } 
 
    @Override 
	public void glPushMatrix() { 
        mCurrent.glPushMatrix();
        mgl.glPushMatrix();
        if ( _check) check();