Code example for GL10

Methods: glMultMatrixx

            gl.glMultMatrixf(m, offset);
        public void glMultMatrixx(int[] m, int offset) {
            Log.v(LOG_TAG, "glMultMatrixx()\n");
            gl.glMultMatrixx(m, offset);
        public void glMultMatrixx(IntBuffer m) {
            Log.v(LOG_TAG, "glMultMatrixx(m:" + m + ")\n");
        public void glMultiTexCoord4f(int target, float s, float t, float r, float q) {
            Log.v(LOG_TAG, "glMultiTexCoord4f()\n");
            gl.glMultiTexCoord4f(target, s, t, r, q);
        public void glMultiTexCoord4x(int target, int s, int t, int r, int q) {
            Log.v(LOG_TAG, "glMultiTexCoord4x()\n");
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