Code example for GL10

Methods: glCompressedTexImage2D

0
	@Override 
	public void glCompressedTexImage2D(int target, int level,
			int internalformat, int width, int height, int border,
			int imageSize, Buffer data)
	{ 
		this.mgl.glCompressedTexImage2D(target, level, internalformat, width,
				height, border, imageSize, data);
	} 
 
	@Override 
	public void glCompressedTexSubImage2D(int target, int level, int xoffset,
			int yoffset, int width, int height, int format, int imageSize,
			Buffer data)
	{ 
		this.mgl.glCompressedTexSubImage2D(target, level, xoffset, yoffset,
				width, height, format, imageSize, data);
	} 
 
	@Override 
	public void glCopyTexImage2D(int target, int level, int internalformat,
			int x, int y, int width, int height, int border)