Code example for GL10

Methods: glActiveTexture

0
    ////////////////////////////////// 
    // just wrapper 
     
    @Override 
	public void glActiveTexture(int texture) {
        mgl.glActiveTexture(texture);
    } 
 
    @Override 
	public void glAlphaFunc(int func, float ref) {
        mgl.glAlphaFunc(func, ref);
    } 
 
    @Override 
	public void glAlphaFuncx(int func, int ref) {
        mgl.glAlphaFuncx(func, ref);
    } 
 
    @Override 
	public void glBindTexture(int target, int texture) {
        mgl.glBindTexture(target, texture);