Code example for GL10

Methods: gluLookAtglClearglDisableglLoadIdentityglMatrixModeglRotatef

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	} 
	 
	public void onDrawFrame(GL10 gl) {
		// TODO Auto-generated method stub 
		gl.glDisable(GL10.GL_DITHER);
		gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT);
		 
		gl.glMatrixMode(GL10.GL_MODELVIEW);
		gl.glLoadIdentity();
		GLU.gluLookAt(gl, 0, 0, -5, 0, 0, 0, 0, 2, 0);
 
		long time = SystemClock.uptimeMillis() % 4000L;
		float angle = .090f * ((int)time);
		gl.glRotatef(angle, 0, 0, 1);
		 
		tri.draw(gl);
	} 
 
	public void onSurfaceChanged(GL10 gl, int width, int height) {
		// TODO Auto-generated method stub 
        gl.glViewport(0, 0, width, height);
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