Code example for GL10

Methods: glEnable, glScalef

0
	 * Everything drawn here will be drawn directly onto the marker, 
	 * as the corresponding translation matrix will already be applied. 
	 */ 
	@Override 
	public final void draw(GL10 gl) {
		super.draw(gl);
	     
	    //draw the video 
		gl.glScalef(25.0f, 25.0f, 25.0f);
		gl.glEnable(GL10.GL_TEXTURE_2D);
		texturedPlane.draw(gl);
 
	} 
	@Override 
	public void init(GL10 gl) {
		texturedPlane.loadGLTexture(gl, this.context);
		System.err.println("Loading textures just once");
	} 
}