Code example for GL10

Methods: glAlphaFunc

0
        mgl.glActiveTexture(texture);
    } 
 
    @Override 
	public void glAlphaFunc(int func, float ref) {
        mgl.glAlphaFunc(func, ref);
    } 
 
    @Override 
	public void glAlphaFuncx(int func, int ref) {
        mgl.glAlphaFuncx(func, ref);
    } 
 
    @Override 
	public void glBindTexture(int target, int texture) {
        mgl.glBindTexture(target, texture);
    } 
 
    @Override 
	public void glBlendFunc(int sfactor, int dfactor) {
        mgl.glBlendFunc(sfactor, dfactor);