Code example for GL10

Methods: glLoadMatrixf

0
 
    public void glLoadMatrixf(FloatBuffer m) {
        int position = m.position();
        mCurrent.glLoadMatrixf(m);
        m.position(position);
        mgl.glLoadMatrixf(m);
        if ( _check) check();
    } 
 
    public void glLoadMatrixx(int[] m, int offset) {
        mCurrent.glLoadMatrixx(m, offset);
        mgl.glLoadMatrixx(m, offset);
        if ( _check) check();
    } 
 
    public void glLoadMatrixx(IntBuffer m) {
        int position = m.position();
        mCurrent.glLoadMatrixx(m);
        m.position(position);
        mgl.glLoadMatrixx(m);
        if ( _check) check();