} @Override public void glFogxv(int pname, IntBuffer params) { this.mgl.glFogxv(pname, params); } @Override public void glFrontFace(int mode) { this.mgl.glFrontFace(mode); } @Override public void glFrustumf(float left, float right, float bottom, float top, float near, float far) { this.mCurrent.glFrustumf(left, right, bottom, top, near, far); this.mgl.glFrustumf(left, right, bottom, top, near, far);