Code example for GL10

Methods: glClear, glLoadIdentity, glMatrixMode, glRotatef, gluLookAt

0
	//	cube = new GLCube(); 
	} 
 
	public void onDrawFrame(GL10 gl) {
		// TODO Auto-generated method stub 
		gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT);
		 
		gl.glMatrixMode(GL10.GL_MODELVIEW);
		gl.glLoadIdentity();
		GLU.gluLookAt(gl, 0, 0, -5f, 0, 0, 0, 0, 2f, 0);
		 
		 
		long time = SystemClock.uptimeMillis() % 4000L;
		float angle = .090f * ((int)time);
		 
		gl.glRotatef(angle, 1, 0, 0);
		gl.glRotatef(angle, 0, 1, 0);
		 
	//	cube.draw(gl); 
		 
		tri.draw(gl);
		 
	} 
 
	public void onSurfaceChanged(GL10 gl, int width, int height) {
		// TODO Auto-generated method stub