Code example for GL10

Methods: glTexEnvx

0
    public void glTexEnvfv(int target, int pname, FloatBuffer params) {
        mgl.glTexEnvfv(target, pname, params);
    } 
 
    public void glTexEnvx(int target, int pname, int param) {
        mgl.glTexEnvx(target, pname, param);
    } 
 
    public void glTexEnvxv(int target, int pname, int[] params, int offset) {
        mgl.glTexEnvxv(target, pname, params, offset);
    } 
 
    public void glTexEnvxv(int target, int pname, IntBuffer params) {
        mgl.glTexEnvxv(target, pname, params);
    } 
 
    public void glTexImage2D(int target, int level, int internalformat,
            int width, int height, int border, int format, int type,
            Buffer pixels) {
        mgl.glTexImage2D(target, level, internalformat, width, height, border,
                format, type, pixels);