Code example for GL10

Methods: glMaterialxv

0
            gl.glMaterialxv(face, pname, params, offset);
        } 
 
        public void glMaterialxv(int face, int pname, IntBuffer params) {
            Log.v(LOG_TAG, "glMaterialxv()\n");
            gl.glMaterialxv(face, pname, params);
        } 
 
        public void glMatrixMode(int mode) {
            Log.v(LOG_TAG, "glMatrixMode(" + getMatrixModeString(mode) + ")\n");
            gl.glMatrixMode(mode);
        } 
 
        public void glMultMatrixf(FloatBuffer m) {
            Log.v(LOG_TAG, "glMultMatrixf(m:" + m + ")\n");
            gl.glMultMatrixf(m);
        } 
 
        public void glMultMatrixf(float[] m, int offset) {
            Log.v(LOG_TAG, "glMultMatrixf()\n");
            gl.glMultMatrixf(m, offset);