Code example for GL10

Methods: glReadPixels

0
            gl.glPushMatrix();
        } 
 
        public void glReadPixels(int x, int y, int width, int height, int format, int type, Buffer pixels) {
            Log.v(LOG_TAG, "glReadPixels()\n");
            gl.glReadPixels(x, y, width, height, format, type, pixels);
        } 
 
        public void glRotatef(float angle, float x, float y, float z) {
            Log.v(LOG_TAG, "glRotatef()\n");
            gl.glRotatef(angle, x, y, z);
        } 
 
        public void glRotatex(int angle, int x, int y, int z) {
            Log.v(LOG_TAG, "glRotatex()\n");
            gl.glRotatex(angle, x, y, z);
        } 
 
        public void glSampleCoverage(float value, boolean invert) {
            Log.v(LOG_TAG, "glSampleCoverage()\n");
            gl.glSampleCoverage(value, invert);