Code example for GL10

Methods: glReadPixels

0
 
	@Override 
	public void glReadPixels(int x, int y, int width, int height, int format,
			int type, Buffer pixels)
	{ 
		this.mgl.glReadPixels(x, y, width, height, format, type, pixels);
	} 
 
	@Override 
	public void glRotatef(float angle, float x, float y, float z)
	{ 
		this.mCurrent.glRotatef(angle, x, y, z);
		this.mgl.glRotatef(angle, x, y, z);
		if (_check)
			check(); 
	} 
 
	@Override 
	public void glRotatex(int angle, int x, int y, int z)
	{ 
		this.mCurrent.glRotatex(angle, x, y, z);