Code example for GamesClient

Methods: connect

0
    } 
 
    void connectCurrentClient() { 
        switch (mClientCurrentlyConnecting) {
            case CLIENT_GAMES:
                mGamesClient.connect();
                break; 
            case CLIENT_APPSTATE:
                mAppStateClient.connect();
                break; 
            case CLIENT_PLUS:
                mPlusClient.connect();
                break; 
        } 
    } 
 
    void killConnections(int whatClients) {
        if ((whatClients & CLIENT_GAMES) != 0 && mGamesClient != null
                && mGamesClient.isConnected()) {
            mConnectedClients &= ~CLIENT_GAMES;
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