Code example for GamesClient

Methods: connect

0
	} 
 
	void connectCurrentClient() { 
		switch (mClientCurrentlyConnecting) {
		case CLIENT_GAMES:
			mGamesClient.connect();
			break; 
		case CLIENT_APPSTATE:
			mAppStateClient.connect();
			break; 
		case CLIENT_PLUS:
			mPlusClient.connect();
			break; 
		} 
	} 
 
	void killConnections(int whatClients) {
		if ((whatClients & CLIENT_GAMES) != 0 && mGamesClient != null
				&& mGamesClient.isConnected()) {
			mConnectedClients &= ~CLIENT_GAMES;
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