Code example for Invitation

Methods: getInvitationId

0
		// If this was the games client and it came with an invite, store it for 
		// later retrieval. 
		if (mClientCurrentlyConnecting == CLIENT_GAMES && connectionHint != null) {
			debugLog("onConnected: connection hint provided. Checking for invite."); 
			Invitation inv = connectionHint.getParcelable(GamesClient.EXTRA_INVITATION);
			if (inv != null && inv.getInvitationId() != null) {
				// accept invitation 
				debugLog("onConnected: connection hint has a room invite!"); 
				mInvitationId = inv.getInvitationId();
				debugLog("Invitation ID: " + mInvitationId);
			} 
		} 
 
		// connect the next client in line, if any. 
		connectNextClient(); 
	} 
 
	void succeedSignIn() { 
		debugLog("All requested clients connected. Sign-in succeeded!"); 
		mSignedIn = true;
		mSignInError = false;