Code example for Camera

	/** Shininess constant */ 
	private static final float SHININESS = 200;
	/** The max intensity of the light */ 
	private static final int MAX_INTENSITY = 0xFF;
	private final Camera mCamera = new Camera();
	private final Matrix mMatrix = new Matrix();	
	/** Paint object to draw with */ 
	private final Paint mPaint = new Paint(Paint.FILTER_BITMAP_FLAG);
	public ListView3d(Context context, AttributeSet attrs) {
		super(context, attrs);
		//anti aliasing wont work with hardware acceleration 
		//thats why the icons have a one pixel wide transparent border  
	protected boolean drawChild(Canvas canvas, View child, long drawingTime) {
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