Code example for GL10

Methods: glClearColor, glDisable, glEnable, glHint, glShadeModel

0
             * By default, OpenGL enables features that improve quality 
             * but reduce performance. One might want to tweak that 
             * especially on software renderer. 
             */ 
            gl.glDisable(GL10.GL_DITHER);
 
            /* 
             * Some one-time OpenGL initialization can be made here 
             * probably based on features of this particular context 
             */ 
             gl.glHint(GL10.GL_PERSPECTIVE_CORRECTION_HINT,
                     GL10.GL_FASTEST);
 
 
             gl.glClearColor(1,1,1,1);
             gl.glEnable(GL10.GL_CULL_FACE);
             gl.glShadeModel(GL10.GL_SMOOTH);
             gl.glEnable(GL10.GL_DEPTH_TEST);
        } 
        private Cube mCube;
        public float mAngleX;
        public float mAngleY;
    }