Code example for GL10

Methods: glLoadMatrixf

0
 
	@Override 
	public void glLoadMatrixf(float[] m, int offset)
	{ 
		this.mCurrent.glLoadMatrixf(m, offset);
		this.mgl.glLoadMatrixf(m, offset);
		if (_check)
			check(); 
	} 
 
	@Override 
	public void glLoadMatrixf(FloatBuffer m)
	{ 
		final int position = m.position();
		this.mCurrent.glLoadMatrixf(m);
		m.position(position);
		this.mgl.glLoadMatrixf(m);
		if (_check)
			check(); 
	}