Effects are high-performance transformations that can be applied to image frames. These are passed in the form of OpenGL ES 2.0 texture names.… API Doc
 The EffectFactory class defines the list of available Effects, and provides functionality to inspect and instantiate them. Some effects may not be… API Doc
 An EffectContext keeps all necessary state information to run Effects within a Open GL ES 2.0 context.Every EffectContext is bound to one GL… API Doc

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