Java 8 GL11ExtensionPack - top ranked examples from Open Source projects

These code examples were ranked by Codota’s semantic indexing as the best open source examples for Java 8 GL11ExtensionPack class.

This code example shows how to use the following methods: glBindFramebufferOES, glBindRenderbufferOES, glCheckFramebufferStatusOES, glFramebufferRenderbufferOES, glFramebufferTexture2DOES
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This code example shows how to use the following methods: glBindFramebufferOES, glBindRenderbufferOES, glCheckFramebufferStatusOES, glFramebufferRenderbufferOES, glFramebufferTexture2DOES
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This code example shows how to use the following methods: glBindFramebufferOES, glBindRenderbufferOES, glCheckFramebufferStatusOES, glFramebufferRenderbufferOES, glFramebufferTexture2DOES
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This code example shows how to use the following methods: glTexGeni
                gl.glEnable(GL11ExtensionPack.GL_TEXTURE_CUBE_MAP);
                checkGLError(gl);
                gl.glBindTexture(GL11ExtensionPack.GL_TEXTURE_CUBE_MAP, mCubeMapTextureID);
                checkGLError(gl);
                GL11ExtensionPack gl11ep = (GL11ExtensionPack) gl;
                gl11ep.glTexGeni(GL11ExtensionPack.GL_TEXTURE_GEN_STR,
                        GL11ExtensionPack.GL_TEXTURE_GEN_MODE,
                        GL11ExtensionPack.GL_REFLECTION_MAP);
                checkGLError(gl);
                gl.glEnable(GL11ExtensionPack.GL_TEXTURE_GEN_STR);
                checkGLError(gl);
                gl.glTexEnvx(GL10.GL_TEXTURE_ENV, GL10.GL_TEXTURE_ENV_MODE, GL10.GL_DECAL);
            } 
 
            checkGLError(gl);
            mGrid.draw(gl);
 
            if (mContextSupportsCubeMap) {
                gl.glDisable(GL11ExtensionPack.GL_TEXTURE_GEN_STR);
            } 
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This code example shows how to use the following methods: glBindFramebufferOES
 
    /** 
     * テクスチャのレンダリングを終了する。 
     */ 
    public void unbindRenderTarget(VirtualDisplay originDisplay) {
        gl11EP.glBindFramebufferOES(GL11ExtensionPack.GL_FRAMEBUFFER_OES, 0);
        glManager.printGlError(); 
        glManager.updateDrawArea(originDisplay);
        glManager.printGlError(); 
    } 
 
    /** 
     * 利用しているリソースの一覧を追加する。 
     */ 
    @Override 
    public List<IRawResource> getRawResources() {
        List<IRawResource> result = super.getRawResources();
        if (frameBuffer != GL_NULL) {
            result.add(new GLResource(getGL(), Type.FrameBuffer, frameBuffer));
        } 
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This code example shows how to use the following methods: glDeleteFramebuffersOES
        gl.glDeleteBuffers(n, buffers, offset);
    } 
 
    public synchronized static void glDeleteFramebuffers( 
            GL11ExtensionPack gl11ep, int n, int[] buffers, int offset) {
        gl11ep.glDeleteFramebuffersOES(n, buffers, offset);
    } 
} 
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This code example shows how to use the following methods: glTexGeni
This code example shows how to use the following methods: glDeleteFramebuffersOES
        gl.glDeleteBuffers(n, buffers, offset);
    } 
 
    public synchronized static void glDeleteFramebuffers( 
            GL11ExtensionPack gl11ep, int n, int[] buffers, int offset) {
        gl11ep.glDeleteFramebuffersOES(n, buffers, offset);
    } 
} 
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See Code Examples for Java 8 GL11ExtensionPack Methods: